Trophy: Dark - Tomb of 10,000 Dreams

Trophy: Dark - Tomb of 10,000 Dreams
Technical Difficulties

A pair of delvers, seeking fortunes to better their lives, go deep into the woods. But they take their dreams with them, and the cursed forest is where dreams go to die...

Trophy: Dark is a grim game of exploring a cursed forest with likely doomed player characters, using a simple dice system where the more ruin you accrue, the worse things get until you are lost. The game was made by Jesse Ross. A base version of it, with the Tomb of 10,000 Dreams scenario, is available in Codex - Dark 2 on DriveThruRPG. The full book for Trophy: Dark, along with it's sister game Trophy: Gold and setting materials in Trophy: Loom, are available for preorder on Backerkit. More info on those are available at Trophy's website.

Content Warning: This game features scenes of body horror, graphic injury, economic uncertainty, and broken dreams. Listener discretion is advised.

Ben - GM

Dan - Vero, a Leech, an expelled apprentice looking to establish his own estate

Greg - Casien, a Sellsword, a retired soldier hoping to win the heart of the heir apparent of Nahaneh

Call of Cthulhu - Salvation at the Devil's Courthouse Part 1

Call of Cthulhu - Salvation at the Devil's Courthouse Part 1
Technical Difficulties

A reporter has gone missing in the Appalachians after doing a story on a church renown for snake handling. His paper has put out a reward for information about his whereabouts. This has caused an influx of people looking to get the money to flood the town. Three such Investigators plot to work together and split the reward. As they begin their investigation, things seem a bit stranger than they seem...

Salvation at the Devil's Courthouse is a scenario by Andy Headley (and edited by our own Laura), and is available at DriveThruRPG.

Ethan - GM

Ben - Todd Woodhams, Private Investigator

Dan - Wendel Cokes, Photographer

Greg - Walter Quincy Pritchard, Dilettante

Red Markets - Exit Stage Right Part 1

Red Markets - Exit Stage Right Part 1
Technical Difficulties

The Takers of Exit Stage Right, located in Treasure Island, San Francisco, plan their first score. They look at several options and decide to take... a herd of llamas.

Jason - GM

Adam - Clank - A hippy motorcycle mechanic who just has his dog Ratchet, Clank is very technically minded and good with land based vehicles.

Ben - Moses - The team's hacker, a former Tragedy Tracker, Moses is very skilled with computers and computer programming. He is curious in investigating but willing to do anything to keep his family safe.

Dan - Squirrel - The team's sniper and security expert. A great eye, a great shot, and a great locksmith. He was a... "Security Consultant" and "Fixer" pre-Crash.

Ethan - Jesus' Son - A tweaked out rich boy who probably shouldn't be here, but needs money for heroin. But, hey, at least he is a highly skilled yachtsman...

Greg - Asterius - The cowboy Cow Boy cow-boy, Asterius is a cosplaying cowboy, astride his horse Pegasus and wielding a giant axe, The Reaper. The strong, silent type.

Laura - Sunshine - A former investigative journalist, using their skills with making and forming contacts to be the team's face.

Mothership - Moon Base Blues

Mothership - Moon Base Blues
Technical Difficulties

In an emergency, a group of workers are able to hit an escape pod to flee. They awake sometime later on some form of a base. As these workers try to piece together what has happened, strange occurrences keep happening...

Moonbase Blues is a oneshot compatible for Mothership. Concept by Dai Shugars, written by Ian Yusem, art and layout by Warren Denning. The scenario is available on DTRPG and on Ian's itch.io. Moonbase Blues is also available as an add on for Ian's Kickstarter Hull Breach, active until 2/3/22.

Ben - GM

Brownie - Darwin Mitchels, Teamster - Pilot

Dan - Valya Antonov, Teamster - Engineer

Ethan - Dr. Seo-Hyeon Moon, Scientist - Geologist

Greg - Dr. Vincent Jeong, Scientist - Doctor